Infrared light waves bouncing off of people and objects in the room are captured and processed by software that recognizes movements and allows users movements to control games through an onscreen avatar (Kinect ref). New issues in terms of the software recognizing users in seated positions (as it is programmed to recognize relationships between joints in standing) and also whether the use of gait aids or someone else providing standing support to the user interferes with sensor recognition do exist.However, the next generation of the Kinect sensor will include an expanded field of view and enhanced motion tracking, allow for six people to play simultaneously, and read users heart rates.Given its low price point and motion control interaction, the Kinect likely represents the future of accessible VR in rehabilitation.Currently there is scant evidence about the Kinect in the rehabilitation literature.However, to sustain interest and support the design of this research, clinicians interested in using this tool now require support to understand the different game possibilities.This type of support needs to be clinically relevant and geared towards client-centered decision-making.Ilg et al (2012) trained 10 children with degenerative spinocerebellar ataxia for eight weeks using 3 Kinect games, finding a reduction in ataxia symptoms and improved balance.
Use of the VR as a tool requires skills such as a good understanding of the software and hardware, the different games, and the ability to problem-solve to match games to the therapeutic goal, adding therapeutic adaptations as required.
That’s right, one hundred and fifty American dollars for a peripheral that Microsoft has gone out of its way to distance itself from.
With a price that high, who would even consider buying this standalone Kinect?
In a post on the official Xbox Wire site, Microsoft details the new SKU.
It’s the exact same device that ships along with the 0 version of the Xbox One, and it’ll ship with a code that can be redeemed online for a digital copy of The original Kinect for the Xbox 360 launched at the same 0 asking price, but that was a much-hyped mid-cycle peripheral for a dominant platform.
Microsoft’s Kinect sensor is a new commercially-available motion-capture gaming console designed for use with Xbox 360 games that allow for hands-free full body movement.